"Can Cry" Mod Account (
cancrymods) wrote in
doingtheuglycry2020-02-19 09:37 pm
CAN CRY: FIRST TEST DRIVE
Welcome one and all to the very first test drive meme for Can Cry! If you're unfamiliar with the game, then you can check out the interest check, FAQ, world & setting info page and the powers and abilities page to get up to speed! Since the game is still very much under construction, this is just an initial test drive for people to dip their toes into the water and see which characters they'd like to consider for the game. In order to not spoil the opening of the game for players, the TDM is not canon to Can Cry and will take place in a slightly wonky little AU just over to the left. Characters have awoken in Purgatory after their deaths and been conscripted as Executors by Rei, the sole other Executor in Purgatory. The population of dangerous spirits has gotten out of control and she needs some allies to help her keep things under control. Characters on the TDM will have access to all of their starter powers as outlined on the powers page as well as two unique abiliites to play around with as you please. Some prompts and location details have been provided below for you to play around with but please feel free to go hog wild and have fun! | |
![]() Limbo is the Executor's main base of operations as it is the top level of Purgatory and the one most populated by non-violent spirits. Distorted by the cognition of all the human souls here, Limbo has taken on the form of a hazy, dream-like recollection of a town. It's full of winding paths that go up, down and all around and the geometries of the town and its surroundings don't always make much sense. Stairs might lead loop back around on themselves or a door to the outside might end up leading right back indoors. It's a bit of a headache, so it's usually best not to think about it too hard. The town is mostly functional, mostly thanks to all the human souls here. Players are free to invent any additions to the town that they would like for their threads, but here are some to get you started:
⚝ Hotel: A so-called luxury hotel that towers over the rest of the buildings in the area. Even if you don't have a reservation, all you have to do is approach the desk and the Spectre there will apparently recognize you and hand over a key to one of the rooms. Except... you can't quite read the number? It seems to fluctuate whenever you try. Not that it matters, because the key will open any of the hundreds of doors in the building, though no one door will ever open onto the same room twice. The layout of each room is subtly off in a number of ways, with the dimensions of the room not seeming quite right no matter how you try to work it out. The decor is luxurious through and the extravagant room service is free, so it's a nice place to relax. Be warned, though – if you misplace your key, you'll find yourself lost in the mazelike halls until you eventually stumble out into the reception with no way of knowing how you got there. ⚝ Bathhouse: An enormous Grecio-Roman styled bathhouse for you to relax in after a hard day's work of dealing with Revenants. There don't seem to be any workers here that you can see, so feel free to let yourself in and make yourself at home. Interestingly, even without anyone around, you'll find the water is always adjusted to a temperature and a fragrance that's most appealing to you and drinks, towels and anything else you need will appear within reach by the side of the baths whenever it occurs to you that you might need it. When in doubt: Just get weird with it! | |
⚝ Two Spectres are causing a ruckus in town with a screaming-in-each-other's-face tier argument. Calming them both down is going to be a task all on its own, but if you manage to, it turns out the first Spectre is missing a precious object and has accused the other of stealing it. The second Spectre insists the precious object never existed in the first place. Uh... good luck with this. ⚝ A uncommunicative and kind of creepy Spectre is accused by others in the town of being a Revenant in disguise after some of their neighbors disappear in the night. Investigate and uncover the truth! Feel free to NPC Spectres as you need for this TDM! | |
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This is a general prompt for combat-oriented testing, to allow characters to experiment with their new powers as Executors! Because of that, and because combat will function slightly differently in-game, this section is pretty loosey goosey. Like previous posts, you are free to invent locations and NPC Revenants to make things more fun and exciting! Because Revenants will function in a unique way in-game, players are encouraged to invent their own Revenants to fight for this TDM. If you would like some ideas for what sort of Revenants to battle, you can check out this video to see what sort of enemies exist in the original game, but beware that it does contain spoilers for Crystar. | |



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We've got to see what she can do. You fan out! Surround her!
[And with that, she moves forward and charges at Rei.]
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Gasping in surprise, Rei rallies herself and swings her blade to knock Obstacle away. The hit connects but just barely and knocks Obstacle's axe aside.
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Thanks to his super strength it sure is coming in fast and hot and is likely to cause some spread damage even if he misses.
Uh, sorry Obstacle hope you see it coming and move. F]
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Since Lion is launching his weapon, she decides to try to give it a better chance of hitting and give Obstacle a chance to ollie out - lashing out her whip to try to bind Rei in place. Pls don't maul each other guys -]
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Growing obviously frustrated with being crowded, Rei thrusts her sword down into the water and a barrage of razor-sharp ice crystals come shooting out of the water in all directions. Obstacle avoids the hit thanks to her fire, but Lion and La Luna both take glancing blows.
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So he will give her cover and keep Rei focused on him and depend on La Luna to give him cover. So with a bellow he grabs the shards of ice, snapping them off in his bare hands (and not caring if they tear into his palms cuz yolo) charging into melee range with Rei, swinging her own attack back into her face to try and give himself a chance to snap up his weapon and continue the pressure.]
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And is Lion... attacking Rei with her own ice shards, yep he is. But she'll add on the pressure too, sharply pulling her whip back and using the momentum to strike out at Rei, aiming for her sword arm. Wanting to try to grant Lion enough time to snap up his weapon, especially since she can't resummon her shadow goons just yet for distractions.]
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You can't dodge all of us, can you?
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The distraction is enough, however, to allow both Obstacle and La Luna to land their blows which knocks Rei to the ground and sends her sword flying.
For a moment it looks as though she might be down for the count, but then–
With a splash, Rei slams both of her hands into the water and a wall of razor sharp ice spikes burst out of the lake surrounding her. The intended attack misses La Luna and Lion but deals glancing damage on Obstacle and tosses all three Executors back.
In the commotion, Rei regains her weapon and climbs back to her feet.
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He's not sure how far along Obstacle is on her plan, but if she keeps getting tossed around it would only take longer. So he looks to La Luna:]
We have to remove her from the water!
[He spins his lance and with all his strength swings it at the spikes, intending to mow them down like a reaper to wheat- intending to give the girls a clear shot at her]
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Easier said than done, but lets try.
[First, it's getting to Rei. As Lion mows the spikes down, La Luna twists her wrist and lashes her whip - intending to grab Rei and pull. Even just to get her off balance for a moment, hoping that Obstacle has enough time to finish her plan.]
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You think you can do what you like!?
[And with that, the flames she cast flare out around the cave arena, easy enough to dodge but still numerous enough to cause a hazard.]
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With Rei off-balance, she's completely unprepared for Obstacle's attack – it's a direct hit! Rei cries out in shock, but whatever else she has to say is lost in the roar of flames.
... And that's a wrap! The Executors have managed to land a total of five or more blows on Rei which means that thanks to the real super power of teamwork, the Executors have won their first combat test!
Executors have the option now of going for a second round and experimenting with the system some more, or retiring here and waiting for the formal writeup on Plurk.
Thank you so much for your participation!